This page is an introduction to creating background beats and audio loops from a pre-existing audio file.
Audio loops are a type of music that plays a few bars on repeat over and over. They can be created by taking a sample out of pre-existing content and looping it seamlessly.
1. Enable Playback Looping
To enable playback looping, simply click onto the loop button (1). When you do this, you'll note the looping region appear in the timeline (2). You can move the region and it's in and out point individually by dragging it.
Additionally, you can right click the timeline and Enable dragging selection (3). This will come in handy later.
2. Finding the looping region
When making a loop out of music, you often will be able to see repetitions in the waveform as your source material will probably contain some loop already (for example a drummer playing the same beat throughout the song). You can use these to roughly find good looping regions and position your looping region above it.
If you're having trouble finding a good region with a stereo track, you may want to convert it to mono first: Tracks > Mix > Mix Stereo to Mono
When positioning your loop region, try to aim just before the peaks. Doing that may allow you to skip finetuning altogether.
You can adjust the looping region even when playback is on.
Fine-tuning the loop and removing clicks
To make the loop seamless, you may need to zoom in some more, using Ctrl+Scroll (Cmd+Scroll) or the
Best practice: Set your looping points at a zero crossing, where the waveform (blue line) crosses 0 (black line):
3. Turn your loop into a clip
If you had dragging selection enabled (see Step 1.3), you now can simply right-click > Split Clip (Ctrl+I, Cmd+I). This clip you can copy-paste in your project.
Best practice: If you want to use the clip on repeat, use Effect > Repeat.